Jan 9 2017 - 7:41 pm

Infinite Warfare Pro Point Standings: Jan. 9

Were you unable to stay up to watch the 2K tournaments and need to figure out where your favorite team is? Here's how the standings look as of Jan. 9.
Journalist for GAMURS

One week into the new year, and with the first 2K tournament of the season gone, the pro point standings have been shaken up severely, as well as given a whole new meaning for one particular region.

As the Call of Duty community found out, the GFinity CWL London event will include the top-16 European teams in terms of pro points. This means there is a definite incentive to grinding GameBattles tournaments and the ladder, as it will give teams a much needed pro point boost with it being the last event counted before the MLG Atlanta Pro Point lock.

Because the top-16 EU teams will go to London, we'll list the top-16 teams both in the NA and EU regions.

(Note: All pro points are accurate as 3 a.m. EST Monday morning)


Guess what Call of Duty community? KiLLa is in the top-16 of North America with a brand new team. This calls for a victory "WOOOOOOOOO."

Rise Nation's lead is still untouchable, with Cloud9 still roughly 12,000 points behind them, however the 2K did shake up the rest of the Atlanta spots and closed a few gaps.

Namely, FaZe Clan is now a top three side after winning their first 2K of the year, and their finals opponent, eUnited, has vaulted themselves over DraMa's supposed team, who now find themselves out of an Atlanta pool play spot, and into ninth place.

Luminosity also got a nice jump right under Evil Geniuses, taking the seventh place spot away from online grinders Enigma6, but only by a few hundred points.

Among the six teams fighting for a team spot, Red Reserve is on a fast fall, placing out of the top 32 in the 2K and allowing Lethal Gaming to take 13th. Team Kaliber's top-eight finish has them dangerously close to sending Red Reserve down another spot, and with KiLLa's new squad not too far behind them, Red may be out of the top-16 if they have another bad performance in the next 2K.

#1 - Rise Nation - 45,050 Pro Points

  • Daniel "Loony" Loza (11,260)
  • Tyler "FeLonY" Johnson (11,340)
  • Brice "Faccento" Faccento (11,230)
  • Ulysses "Aqua" Silva (11,220)


#2 - Cloud9 - 33,655


#3 - FaZe Clan - 27,880


#4 - OpTic Gaming - 23,600

  • Damon "Karma" Barlow (6,075)
  • Ian "Crimsix" Porter (5,840)
  • Seth "Scump" Abner (5,815)
  • Matthew "FormaL" Piper (5,870)


#5 - Team Allegiance - 20,095

  • Jonathan "SinfuL" Baez (5,155)
  • Matthew "Royalty" Faithfull (5,100)
  • Steve "Mochila" Canle (4,800)
  • Remington "Remy" Ihringer (5,040)


#6 - Evil Genuises - 19,815

  • Jared "Nagafen" Harrell (5,365)
  • Anthony "NAMELESS" Wheeler (5,070)
  • Jeremy "StuDyy" Astacio (4,745)
  • Colt "Havok" McLendon (4,635)


#7 - Luminosity Gaming - 18,985


#8 - Enigma6 - 18,700

  • Nicholas "Proto" Maldonado (4,755)
  • Jordon "General" Holloway (4,680)
  • Mike "MRuiz" Ruiz (4,620)
  • Kade "Kade" Jones (4,645)


#9 - eUnited - 17,475

  • Alec "Arcitys" Sanderson (5,250)
  • Pierce "Gunless" Hillman (4,925)
  • Preston "Prestinni" Sanderson (4,555)
  • Justin "SiLLY" Fargo-Palmer (2,745)


#10 - Echo Fox - 15,240

  • Jeremy "Neslo" Olsen (4,155)
  • Tanner "Mosh" Clark (3,695)
  • Teegan "TcM" McCarthy (3,880)
  • Anthony "Methodz" Zinni (3,510)



#11 - DraMa's Team - 14,665

  • Anthony "DraMa" Padilla (4,790)
  • Preston "Priest" Greiner (3,230)
  • Chance "Maux" Moncivaez (3,115)
  • John "Xotic" Bruno (3,530)


#12 - Team EnVyUs - 14,175

  • Jordan "JKap" Kaplan (3,665)
  • Austin "SlasheR" Liddicoat (3,580)
  • Johnathon "John" Perez (3,460)
  • Bryan "Apathy" Zhelyazkov (3,470)


#13 - Lethal Gaming - 12,095

  • Robert "JuJu" Lamkin (3,290)
  • Tristan "Spoof" Green (3,080)
  • Michael "Beehzy" Said (3,175)
  • Mehran "Mayhem" Anjomshoa (2,550)


#14 - Red Reserve - 11,020


#15 - Team Kaliber - 10,990


#16 - KiLLa's Team - 10,145

  • Adam "KiLLa" Sloss (2,220)
  • Jamal "Whea7s" Lee (3,235)
  • Eric "TwiZz" Servello (1,875)
  • Marcus "MiRx" Carter (2,815)


Remember when Orbit Gaming was out of the MLG Atlanta picture? Pepperidge Farm remembers.

Winning the 2K yesterday was huge for Orbit after their unfortunate tumble in Las Vegas.

And of course, Rated had a bit of fun when the standings shook up:

With so few points on the EU side of things, the 2K helped the sides that did not attend MLG Vegas catch up to the four that went, as Supremacy launched into a top-four spot.

The other interesting difference between the NA and EU pictures is the amount of orgless teams that are in the top-16, and the fluidity of the players between these sides. For example, right outside the MLG Atlanta cut sits endurAAA and Revolt's teams, and since the standings piece last Friday, Braaain has transfered from Revolt's side to endurAAA's. Furthermore, there is an orgless team right in the sixth place spot, blocking out Aware Gaming, along with the Skrapz and wuskin's team of brotherly love.

As there is no organization to give these players contracts, they are free to experiment with different team combinations, however, it does pose an interesting "what-if" scenario if one of these orgless teams gets an MLG Atlanta pool play spot.

It also undermines several organizations, like FAB, Cyclone, Millenium and Epsilon, who are stuck outside the top-10 at the moment due to a complete log-jam of unsigned talent. A stable investment in a team of four competitors may be enough to help these four teams prior to GFinity CWL London, as these sides will have another month of practice together. However, with so many unsigned and talented EU pros, one has to wonder if one of these orgless sides will find their wonder combination and be picked up by a smart investor looking to break into the CoD scene.

#1 - Team Orbit - 18,775

  • Joe "Joee" Pinnington (4,910)
  • David "Urban" Marsh (4,715)
  • Rhys "Rated" Price (4,575)
  • Trei "Zer0" Morris (4,575)


#2 - Splyce - 16,850

  • Joshua-Lee "Joshh" Shephard (4,570)
  • Dylan "MadCat" Daly (4,460)
  • Ben "Bance" Bance (4,110)
  • Jordan "Jurd" Crowley (3,710)


#3 - Elevate EU - 16,465

  • Sean "Seany" O'Connor (4,200)
  • Zach "Zed" Denyer (4,180)
  • Josh "Watson" Watson (3,880)
  • Jordan "Reedy" Reed (4,205)


#4 - Supremacy - 16,365

  • Eazy (4,205)
  • SenKa (4,050)
  • Brandon "Vortex" Gomes (4,060)
  • Hosterz (4,050)


#5 - Team Infused - 16,360

  • Tom "Moose" Handley (4,205)
  • Mark "MarkyB" Bryceland (4,080)
  • Nick "Nolson" Nolson (4,080)
  • Adam "Peatie" Peate (3,995)


#6 - Niall's Orgless Team - 13,950

  • Shea "QwiKeR" Sweeney (3,430)
  • Deleo "Zerg" Devitt (3,710)
  • weeman (3,125)
  • Niall "Niall" Sunderland (3,685)



#7 - Skrapz and wuskin's Team - 13,945

  • Matthew "Skrapz" Marshall (3,785)
  • Gurdip "SunnyB" Bains (3,410)
  • Tom "Tommey" Trewen (3,095)
  • wuskin (3,655)


#8 - Aware Gaming.EU - 13,765

  • Benji (3,580)
  • Bjarne "Denz" Sleebus (3,535)
  • Aleksi "GefKid" Viitala (3,365)
  • Yohanson (3,285)


#9 - endurAAA's Team - 10,950

  • Brad "endurAAA" Hughes (3,285)
  • Brian "Braaain" Fairlamb (2,540)
  • SamB (3,130)
  • Shane "ShAnE" McKerral (1,995)


#10 - Revolt's Team - 10,080

  • Mike "RevoltEaton (2,740)
  • Trance (2,055)
  • Laurens "Subsist" Schuurman (2,550)
  • SamBaldy (2,735)


#11 - Epsilon Esports - 9,140

  • Stephen "Vortex" Allen (2,795)
  • Ben "Desire" Wright (2,025)
  • David "Dqvee" Davies (2,195)
  • Billy "Hawqeh" Harris (2,125)


#12 - MIllenium Esports - 8,270

  • Eddy "Malls" Maillard (2,075)
  • Maxime "mAxxie" Ebran (2,065)
  • Cédric "TonyJ's" Ruault (2,135)
  • Ryan "ZeeK" Lapierre (1,995)


#13 - FAB eSports - 8,200

  • Kevin "Kivi" Fiala (2,470)
  • Martin "TypicalNerd" Black (1,600)
  • Addiction (1,495)
  • UAVSlays (2,635)


#14 - Cyclone GG - 8,175

  • Sayko (2,170)
  • Musco (1,900)
  • SlyZh (2,085)
  • staaN (2,020)


#15 - Team Prismatic - 7,475

  • hAsbroken (1,680)
  • Piero (2,105)
  • TTPiece (1,855)
  • Deezy (1,835)


#16 - Swanny's Team - 7,090

  • Callum "Swanny" Swan (2,020)
  • BoaB (2,635)
  • Hesk (1,335)
  • Briggs (1,100)

For all your Call of Duty and other esports updates, make sure you are following us on Twitter, @GAMURScom.

James Mattone is a journalist for GAMURS and can be contacted on Twitter -@TheJamesMattone.

Feb 18 2017 - 10:36 pm

What's wrong with Cloud9?

What has caused Cloud9's drop in performance over the past two weekends?
Image via CWL
Managing Editor

In the wake of their second place finish at CWL Las Vegas in December, many people, including myself, set high expectations for Cloud9 entering the rest of the Call of Duty®: Infinite Warfare season. After consecutive top-20 finishes over the past two weekends, however, several people are left asking: what’s wrong with Cloud9?

Following Evil Geniuses’ reverse sweep of Enigma6 earlier today, the lineup consisting of Patrick "ACHES" Price, Andres "Lacefield" Lacefield, Adam "Assault" Garcia and Richard "Ricky" Stacy will retain their top-nine ranking in the pro point standings, despite their poor performances as of late. Still, back-to-back top-20 finishes at CWL Atlanta and CWL Paris have left the Call of Duty community completely perplexed in terms of where the Cloud9 from Vegas has gone.

One of the most obvious potential reasons why Cloud9 has struggled at the past two events could be the shift in the current Call of Duty meta. Cloud9 was successful in Vegas when the OSA and Synaptic (aka Skinny Bot) combat rig were playable, but they have struggled since those two items were removed from competitive play. In my eyes, however, I don’t think this can be solely to blame.

Call of Duty professionals are some of the most skilled esports players in the world, in terms of having to adjust and adapt to changes. No other esport has a one-year lifespan before switching to a different title; even though it’s still Call of Duty, the same game is only played for a maximum of 12 months. Thus, professional Call of Duty players are constantly playing different versions of a game, each with unique aspects, such as weapons, maps, movement systems and more.

With that in mind, it doesn’t make sense to strictly blame C9’s struggles on a change in the meta; if these players can adapt to different Call of Duty titles on a yearly basis and still compete at the top level, then they should certainly be able to adjust to in-game tweaks throughout that game’s lifespan. While some players might be better with some weapons, in this case the OSA, that gun’s removal from competitive play can’t solely be the reason for a team to go from the grand finals at one event to consecutive top-20 performances.

Aside from these in-game changes, I personally believe that Cloud9 is just not playing well as a team. Some people might say that this is an extremely vague point, but when a team goes 1-8 in best-of-five series over two weekends, that’s generally an indication of poor play. It’s difficult for me to condone blaming a gun or a specialist character for a team’s inability to win more than one series in two events.

When we dissect the numbers even further, we can see that one of the main reasons for Cloud9’s recent struggles is their inability to win Search and Destroy maps. In Vegas, Search and Destroy was C9’s “bread and butter”; C9 was able to progress so far in that tournament because they were able to clutch up in game fives, aside from their series against Team Kaliber and Rise Nation (in the grand finals). The old adage of “Search and Destroy wins championships” was proven to be right once again, but in this case, Rise Nation was just the better Search and Destroy team in Vegas.

In Atlanta, Cloud9 had an overall map count of 5-12. Of those five map victories, only one was in Search and Destroy. Cloud9 was swept by Elevate and Team 3G, lost 3-1 to Luminosity Gaming - only winning game one Retaliation Hardpoint - then they swept Imperial, but lost 3-1 to The Gosu Crew Blue, against whom they also only won the first map.

Thus, Cloud9 won three Hardpoints, one Search and Destroy and one Uplink en route to a top-20 placing in Atlanta. Looking at the numbers even more closely, C9 ended their time at the Georgia World Congress Center with a 1-4 record in Search and Destroy.

Unfortunately for Cloud9, this trend continued this weekend at the CWL Paris Open. Cloud9 did not win a single series at this event, going 0-4 with a map count of 4-12. Continuing on the aforementioned topic, Cloud9 did not win a single Search and Destroy map at this event either. C9’s four map victories included two Hardpoint wins and two Uplink victories.

Cloud9 shockingly lost 3-1 against Fnatic to begin their tournament run, only winning the Uplink. This was followed by a 3-2 series loss against Elevate, in which Cloud9 won games three and four, but lost both SnDs. Then, C9 ended pool play with a 0-3 record after Enigma6 defeated them 3-1, with Cloud9 winning the initial Hardpoint in that series. Finally, the loss that in my opinion shows how out-of-form Cloud9 is currently, was when SetToDestroyX swept C9 to eliminate them from Paris.

With that loss to StDx, Cloud9’s time in Paris came to a close with a 0-5 record in Search and Destroy, bringing their combined SnD record in Atlanta and Paris to an abysmal total of 1-9; scarily similar to their overall series record for the last two events. For a team who played so well in Search and Destroy at Vegas, this has to be considered the main reason why they have seen a drop in performance over the past two weeks.

Cloud9 did not play up to their potential over the past two events; there’s no other way to say that. But, in my opinion, this team has the right combination of veteran leadership and talent to bounce back from these subpar performances. If anything, ACHES and company should use these past two events as a wake-up call to motivate them even more heading into CWL Dallas next month.

Most Cloud9 fans will probably be worried about this team moving forward, however, I don’t think there is any reason why they still won’t qualify for the CWL come April. Barring a crazy losers bracket run by Evil Geniuses to win the event tomorrow, Cloud9 should still be in seventh place on the pro point standings. So, as long as they keep grinding scrims and GameBattles matches, fix their Search and Destroy issues and earn some good placings in the online 2K tournaments, ACHES and company should definitely be able to bounce back to their Vegas form over the next few weeks.

What do you think Cloud9 needs to work on in preparation for CWL Dallas? Let us know by tweeting us @GAMURScom.

Justin Binkowski is the Managing Editor for GAMURS and he can be contacted by email at justin.b@gamurs.com or on Twitter @JBinkk.

Feb 20 2017 - 4:55 am

Cloud9 captain ACHES says the team will not be making changes

After poor showings in two consecutive weekends, Cloud9 will recoup instead of making roster changes.
Image: Blake Cissel
Contributing Writer

After another poor showing at CWL Paris, Cloud9 captain Patrick “ACHES” Price confirmed that the team will not be making any changes.

The current Cloud9 roster has been teaming together since the 2016 Call of Duty World League Championship, where they placed top-six after knocking fan-favorites OpTic Gaming out of the tournament. The team then started the Call of Duty®: Infinite Warfare season with confidence, placing in second at CWL Vegas, their first LAN event. However, Cloud9 has struggled the past two weekends.

At CWL Atlanta, Cloud9 went 1-3 in pool play and then lost their first championship bracket match, placing 17th/20th overall. In a state of heightened emotion, Adam "Assault" Garcia shoved Anthony "DraMa" Padilla of GosuCrew Blue after losing to them, an offense he was later penalized for. This past weekend, the team saw no improvement. In fact, Cloud9 failed to secure a single series victory at ESWC Paris.

GAMURS recently analyzed Cloud9’s current struggle.

Though many fans believed Cloud9 would consider making a roster change as a result of recent placings, it looks like the team will be sticking together.

How do you think Cloud9 will do at CWL Dallas? Let us know by tweeting us @GAMURScom.

Josh Billy can be contacted via email (josh@gamurs.com) or on Twitter.